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Nations Within Vallarian

Nations have been established within Vallarian for a long time, with each nation having its own origin and history of formation. However, the land within Vallarian appears to have been claimed by various country governments, and the exact borders and territorial ownership are not always fully established. There are some disputed territories that different nations have been fighting for, but typically, the boundaries of a nation are demarcated by the location of its military forces. This makes it clear which areas are under a nation's control, and if another nation were to claim such territory, it would likely lead to negotiations, trade, or even conflicts. In addition to having a government and military to defend their territories, all nations in Vallarian receive support from the Union of Vallarian Nations. This organization was established in the aftermath of the Great Vallarian War and serves as a platform where Vallarian nations can address continental issues. The Union of Vall...

The Pantheons Within Tales of Dasaron

Pantheons are a simplification for grouping gods and goddesses that sentient creatures follow and believe in across Terra and even the multiverse. They are mostly divided based on the realms they are from, but there are exceptions to this system. For example, people separate the Druidic Pantheon from the Vallarian Pantheon, even though the gods and goddesses of the Druidic Pantheon come from Vallarian. This demonstrates that a god or goddess being part of a Pantheon does not necessarily imply a close relationship with other deities, and conversely, gods or goddesses can be closely related even if they are not part of the same Pantheon. Each god and goddess is powerful not only because of their high levels of magical arcane energy but also due to their followers, who provide them with a different type of magical energy called divine energy. This divine energy is derived from belief, whether in a deity, a system, or anything else associated with belief. Being believed in is what makes go...